![]() Compared to the bear-like creatures I've faced previously, this fight feels fast and chaotic, but I relish the chance to fire out punchy spells against the giant fire-breathing foe. After my quick escape, I'm soon thrown into a boss battle against a big dragon. While it serves as your way of exploring the landscape, magic parkour also comes into play in combat. It gives the skill an extra oomph as I make my way over a ruin, and I'm left with a desire to discover how other additional actions may elevate the skill and affect the feel of using it overall as you advance through the game. But a little further along the way, I unlock a leap which helps me kick off a wall to climb higher. At this early stage, I'm not immediately as invested in the means of traversal as I am in combat in terms of how it handles.
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